I just finished my next MIOS project - a little brother for my “Der Brat”
Here´s a little preview (more pics to follow):
Everything´s fine, with one exception: The baby has a 2x16 LCD, so DISPLAYED_ITEMS = 4. In the Patch Name menu, the buttons have erratic behaviour. I suppose the problem is that this menu has 5 key options (<,>,Ins,Del,Clr), and there´s a problem with only 4 buttons. Everytime I enter the menu, the buttons are mapped some other way. e.g. I press < and a space is inserted.
Is there any missed config change that can cause this or have I found a bug?
wasn’t there a recycle competition in one of the last c’t s? This would be a nice contribution
To the buttons in the name menu: could it be that just the “<” key is missing, so that only “>,Ins,Del,Clr” are selectable? Then it would be an easy change (if so, I will do this with the next bugfix release)
wasn’t there a recycle competition in one of the last c’t s? This would be a nice contribution
Sadly, the awards are already given at the CeBit
To the buttons in the name menu: could it be that just the “<” key is missing, so that only “>,Ins,Del,Clr” are selectable? Then it would be an easy change (if so, I will do this with the next bugfix release)
No, I just checked it further. The functions depend on where the Nam Item is when selected from the upper menu layer:
Clr,<,<,<
Ins,Clr,<,<
Del,Ins,Clr,<
>,Del,Ins,Clr
so the items are rotated but in the right order. Rebooting doesnt change anything.