I started my new sammichSID build yesterday (cheers to Wilba for the awesome kit btw!) and although I’m not up to the point yet where I need it yet, I figured I’d download MIOS Studio 2 and check it out on my mac.
Unfortunately when I try to open it, it just crashes. Crash report says: Dyld Error Message: unknown required load command 0x80000022
Looking around the forum I see there are some issues with Java and OSX 10.5.8 for MIOS. What’s the quickest way round this, update my OS? Or is there another way?
I tried playing around with the Java preferences settings but no joy.
Unfortunately thats the one I downloaded. When I try to open it, it just comes up with the “This application quit unexpectedly” screen.
If it will get MIOS Studio 2 going I’ll install Snow Leopard on a separate partition if I have to (I don’t want it as my main OS as it will brick my Mbox 1).
Just wondered if there was a easier way (read: one that doesn’t involve me forking out for snow leopard. )
Meanwhile I got the confirmation from Smash that the current MIOS Studio build crashes on his MacOS 10.5.8 installation as well.
If more people are affected, I will setup a MacOS 10.5 installation in a VirtualBox and compile there.
But I would be happy if this isn’t required (as it makes the release process more difficult, especially since the build setup has already been ported to a newer Xcode version)
I’ve put the contents of the console after the crash in a text file if that’s any help.
If no one else is affected I’ll get myself a copy of snow leopard and problem solved. I’ve been meaning to have it on a separate partition for a while now anyway.
[MIOS Studio 2 Leopard crash console.rtf](< base_url >/applications/core/interface/file/attachment.php?id=9531)
Hi TK. If you are using Xcode 4, this doesn’t support OS X 10.5 by default (it doesn’t have the 10.5 SDK). Apparently the supported thing to do is to install Xcode 3 in a different directory although there is a “hack”