Well, this is really an unfair teaser, as a superpoly option won’t be officially supported in V2.0 (maybe in V2.1)
But there will be a freaky (well hidden) option which will allow you to configure the MIDI handler of the Lead engine, so that 4 cores cycle the voices which are received over the same channel. The resulting effect is like polyphonic playing (with some quirks which will be solved later).
So, how is this possible: instead of using the CAN interface for controlling the voices from the master core, each core keeps track over the voice allocation locally. So long they are assigned to the same MIDI channel, they will receive the same notes, accordingly each core “knows exactly” which notes are played by the other cores, and can spend his own (stereo) voice whenever it’s free, or it can kill it’s old note.
How it sounds:
http://www.ucapps.de/mp3/midibox_sid/mbsidv2_superpoly_experiment.mp3
Note that I’ve recorded the parts (strings/bass/lead begin/main) seperately, each time three cores were playing a single track. (Three and not four, as my fourth core is stuffed with 6581 SIDs which have a different filter)
And to already answer a question which will probably asked first: this “quick hack” works only with lead voices. It isn’t possible to play two seperate lead voices from a single core (so that 8 voices could be played in parallel).
Such an option could only work with the multi engine, but I’m not planning to integrate the same superpoly option into this one for v2.0… maybe later.
Best Regards, Thorsten.