Just wanted to make sure before I buy a bunch of components… I’m making a mega knob machine with a keyboard with after touch (cannibalized from a Novation controller) to control a VI
But I’m a little unclear just how many analog knobs, rotary encoders/buttons, I can have. What is the max anyway?
I’ve parred down the number of knobs/controls to this:
73 Analog Knobs
46 Rotary Encoders
27 Buttons
Keyboard with aftertouch
I’m assuming I need 8 buttons to modify patches for the 64e, otherwise I’d only need 19 buttons. Actually I’d like to have 119 Rotary Encoders, but am I reading the specs correctly that I can ‘only’ have:
64 Analog Knobs
64 Rotary Encoders (actually, I guess that I have a max of 60 Rotary Encoders + the 8 Buttons needed to program the MIDIBox).
I realize that I can just make a couple of patches and cycle thru them as needed, but I have an insane desire for more knobs
On that same page, under ‘How many Rotary Encoders should I use?’
‘A later version of the application will provide 8 additional inputs at port J5 of the core module for connecting 8 buttons’
Assuming I’ve read this right, you can have 128 DI’s (with each RE counting as 2 inputs), possibly 8 additional DI’s, and 64 AI’s. I’ve optimized my layout a bit to include:
64 Knobs
41 RE
43 Buttons
which includes 8 buttons to handle menu navigation and special functions. Again, if I read this right, all of this should fit on one core.
Ah yes, I see, thanks for the clarification! So, you only get 8 additional DI’s if you don’t use the AI’s. Makes sense.
Well cool, it sounds like I can do it on a single core then! Not that I’d mind an extra core, but I’d probably layout things differently if I had to use two.