I have reproduced some of the awesome drum sounds found in Martin Walker’s works for Activision (ninja spirit and so on). Is there anyone who has done that before? I’d like to check if there’s a better combination of wavetables parameters than the one I’ve used to have a more accurate result
hi,
if you want to, you can ask Martin Walker himself. he works for sound on sound these days, and is active on their forums
why not send him a message, i think he’d be interested in what you’re doing ![]()
Thank you very much ![]()