Back in the 80’s and early 90’s I used to own a real commodore 64.
Several games used sampled sounds. I don’t know how it was done, but some how the three osc sid chip suddenly could play 4 voices. Three “traditional” voices and 1 extra voice for sampled sounds. Games like skate or die (intro music), arkanoid and bmx kids used this tecnique.
I was wondering if it’s somehow possible to store sampled sounds on the banksticks and play/treat them as a waveform on the midibox sid.
I love the sounds of thos lofi samples a the real c64 and it would be great if the midibox sid could use sampled sounds.
The banksticks I use (8x512kb on my mb6282) only use 4x64k so there is a lot of unused space here that could be used to store samples in.
Is this possible?
Best regards,
Rene